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Three in a row wins. Quick: a game takes a minute.
Drop discs into the columns; four in a line — across, down or diagonal — wins.
Place a disc so it traps the other colour in a line: those discs flip to yours. No move? You pass. Most discs at the end wins.
Take turns placing stones; the first with five in a line — across, down or diagonal — wins.
Move diagonally forward; jump over a piece to take it — jumps are compulsory, and you keep jumping while you can. Reach the far row to get a king, which also moves backwards. Take all their pieces, or leave them without a move, to win.
Your fleet is placed for you. Take turns firing at the other player's waters — hit, miss or sunk? Sink all five of their ships first to win.
Roll a 6 to bring a token out; a 6 rolls again. Land on the other player to send them home (and roll again) — except on the star and start squares. First to bring all four tokens home wins.